Showing posts with label Videogames. Show all posts
Showing posts with label Videogames. Show all posts

2010  

Posted by Mesmorino in , , , ,

You just know I had to drop a hot one (like it's hot!).


Let me explain my absence. School started last September and well, I had things to do. Anyway, back to... Whatever it is we do around here. All the tv shows I like watching ended a season and they haven't started back up, I've not got an ETA on them, and what with the aforementioned school, I haven't really had time to wonder about them. The Unit, Stargate Universe, Flashforward, they're all on hold. I occasionally see them on tv but they're re-runs. At least I think they are. I can always jump in again later anyway.

In other news, I saw Avatar in the cinema, and... it was good. Very good. That is all I will say about it, because it's slightly anvilicious but once you get past that (or if you can), it's a very good action movie. Come to think of it, I've seen a lot of new movies lately Videogames also keep coming out and I'm still on the fringe, seeing as I have no money to buy them. I do have a hit list though! Oh yeah, My computer's also making funny noises. I do not know what to do and I'm putting it down to old age, seeing as I installed Windows 7 on it... Oh well, if it dies, new computer! I probably shouldn't be thinking about it like that but oh well. On the bright side, I've been reading a lot of novels lately... Reviews to come later, methinks.

All in all, it was a good 2009. Looking very forward to 2010, mostly for the movies but also because well, it's a new year. I can't wait for summer

Midnight Club LA  

Posted by Mesmorino in , ,

So I just watched a review of this game on youtube. The guy talks about the game, but he doesn't actually review it. He just says how it's a great game, how it's similar to GTA4 (a similarity i don't see myself). Sure it's a great game, sure it had a lot of customisation options, but what about the gameplay itself? I thought i'd take a crack at it.


Okay so it's a racing game, you win races, you get money, you get more/better cars. It's not original in that respect, but whatever. It's got a story, a premise for why you'd want to be street racing to begin with, but it's extremely threadbare as it should be. On the other hand, I actually found myself liking the characters and their lines whenever they came up. I gather the new guy needs to win either respect or rep, before he can be taken seriously and allowed to race with the pros. The City's the real star of the game, i found it very intelligently designed. I'm not sure whether that's a testament to the skill of the game designers, or the city planners who designed Los Angeles itself. Whatever, it's actually fun to drive around in. The GPS map system is also cool, your map view is a live (besides you, of course) representation of the city night and day. I don't like how you can't zoom in though. Instead of a proper zoom, it tilts the view in and out.

I also don't like the cops. Not only are they much too aggressive, they are everywhere. I've been busted for stopping behind some other car at a red light. I've been busted on my way to an event, dumped at the police station, then busted again the second time i made my way to the event. I think a patch or something made it so they don't have a chance of appearing in all races, only some, but in free roam there's no such luck. If you see a cop coming, don't just park and wait for him to go by, actively avoid him. Do a handbrake turn, and go the other way. These days I free roam online, because there are no missions, no pedestrians, and most definitely no cops.

Another thing i don't like is the mission acquisition system. You get missions by way of a call on your t-mobile sidekick. Not a problem in itself, the problem comes because the sidekick blocks your mini map entirely. Sure you can dismiss it, but considering that the main map is also unavailable while it's blocked, it's a pretty big negative. For some reason (maybe it's just me), it also pops up at the worst of times. Like, in the middle of a Freeway race, or when the cops are after me, or in a Red Light race. I really hate getting missions in Midnight Club LA. A little envelop would have sufficed to let me know I had mail afterall.

I don't like night time in the city, because the races automatically become harder. For some reason, even though you flash your high beams at other drivers to initiate a race, you can't toggle them on or off for night driving. And your low beams are nowhere near bright enough. The game is also unfairly hard. Apparently it used to be insanely hard, but now it's just unfair. I don't know how to explain it, but it's not just rubberbanding AI, or magically increased traffic density. It's the feeling that you're not going to win the race right from the start despite having a car on equal footing with the rest of the pack, and slighty above average skills. Whatever happened to proper difficulty settings? Even though almost nobody plays Halo on Easy, it's still an option. A phrase I heard somewhere regarding easy difficulty is: "My grandma should be able to play it and have fun" or words to that effect.

In the game's defence, winning all the races is only a required for some of them, not all. I think you have to win all the mission based ones but the free roam races can be lost, and you'll still get money and rep (more for winning, obviously). That's basically what i've been doing although there's this one race that i still can't win, despite changing up to a better car. Hum. The game's audio is weird. It sounds like they mixed the music with the sfx, meaning the engines always sound louder than the music, and both sound louder than the mission descriptions. This is also a problem i have with Burnout Paradise so it might actually be something to do with my set up.

It's a really good game, the cars handle as expected, sound as expected to. It's faults are just too... irritating to make you truly enjoy it for long stretches.

Videogames  

Posted by Mesmorino in , ,

Recently I've been playing [Prototype], following the story of Alex Mercer, jackass extraordinaire. It's a good game, the story goes like this: Alex wakes up in a morgue (literally about to be autopsied) and after an encounter with soldiers, realises he's bulletproof. After deducing that he's been infected with some sort of virus (dude, there's always a virus) he decides to go on a rampage to "Find out who did this" to him, and "Make them pay". I'm not entirely sure why, as i'd say being superstrong, bulletproof, able to leap small buildings with a single bound and simply run up tall ones, able to glide down to the ground from the empire state building or otherwise simply survive the fall would be a good thing. Some people will always just be ungrateful no matter what you do. Anyway that's the intro and as you play along, you get more and more info. The Virus was released in Penn Station. Some elite soldiers called Blackwatch (dude, there are always elite soldiers with a cool name) have been sent into New York to eliminate all traces of the virus, (yeah, because bullets work great against micro-organisms) and in particular, Alex Mercer.

Rather than hiring him and testing the limits of his powers and finding out what makes him tick with his compliance they decide to have a shoot on sight policy (District 9 is also guilty of this). Naturally, given that he's stronger and faster than they are, it doesn't go too well for them whenever a showdown occurs on the mean streets of New York. And boy howdy are they mean. If it's not the Marines jealously guarding their bases, it's the freaking annoying infected getting in your way. If you want to take down a hive, you have to fight the marines AND the infected. On the other hand, if you destroy a base you might- no, will kill a memory strand that's in there. Assuming one's in there. I've infiltrated a couple of bases (no easy task i promise you), only to find it devoid of anyone to consume.

Which brings me to the Web of Intrigue. Alex is slightly amnesiac, meaning he remembers things like siblings and past loves, but not how he ended up in the morgue. So occasionally, while flying around causing trouble, you might spot someone who does know all about the virus (well, their part in it anyway) and what exactly happened. You consume him, you gain his memory, and you learn a bit more about the story. There are a huge number of WOI targets (100+), but there's a slight problem with their acquisition: A large number of them spawn in infected areas so if you're not quick on your feet, one of two things will happen: Either a gorram motherfrakking tank will blow the hell out of your target, or a gruddammed stomm eating infected zombie will pimp slap the hell out of your target, meaning a 5-10min wait for the person to respawn.

I have no idea why they did it like this, or why they couldn't at least make the targets stronger. I mean, there are collectables in the city that you have to find, why couldn't they have made the WOI targets like that? As it is, I've been after a target at least 3 times before giving up and doing something else- Once i grabbed the wrong person and accidentally threw him at my target, second time the tank blew everybody up (talk about overkill, using the main gun when you have two machine guns), and third time, some freaking random zombie slapped the hell out of my target. I was so frustrated i unleashed a devastator attack and killed everybody in the area. The game is remarkably good though inane in parts (in favour of gameplay, it must be noted), and it is decidedly frustrating. The only reason i got through it, was that i played it on easy. I can't imagine doing it on hard.

Heh and to think, I was gonna talk about 3 different games.

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